MTTJ#2
by Tifu on Jul.03, 2010, under Uncategorized
The second ‘Monthly Unofficial Tigsource Thunderdome Jam’ is over, once again there were very few entries despite the fairly large volume of forum interest. Very odd. The theme this time was ‘Everything is Ruined Forever’ so I made a platform game where the world blows up. A lot.
Controls: —————————
Left/Right – Move
Up/Down – Increase/Decrease radius of weapon’s rotation
Up – Talk/Read [?] boxes
Z – Jump (and Double Jump)
X – Fire weapon
C – If energy is full, power up
Particles!
by Tifu on Jun.04, 2010, under Uncategorized
Looking into BlitzMax. Currently I’ve been using Blitz3D, but it doesn’t seem terribly well suited for the kind of 2D games I hoping to make. BlitzMax seems much more suited. Here’s a little test thing I did with the BlitzMax demo!
MTTJ#1
by Tifu on May.23, 2010, under Quick Games
The first ‘Monthly Unofficial Tigsource Thunderdome Jam’ was this weekend, a 48 hour game development challenge, and the theme was, alas, “Giant Naked Men” – despite this, I decided to enter and came up with the idea of making a tower defence game with giant greek statues attacking cities…
Gluttony – a scrapped game
by Tifu on May.08, 2010, under Quick Games, Uncategorized
Decided to post an unfinished game onto the forums, it’s a snake game that started off just experimenting with AI and I started coding little puzzle elements into the game. Not too happy with how things were going so stopped work on it. But it has 50 complete levels you can play in.
PPZ3 walkthroughs
by Tifu on Apr.01, 2010, under Powerpuff Z III
ChaosRiderXZ has posted more walkthrough videos of PPZ3, showing how to unlock the characters and tips on beating the 25 Trials and Drone Mode and such. Huzzah! Might help you out if you stuck.