Uncategorized
No 48 hour thing this month
by Tifu on Sep.05, 2010, under Uncategorized
I tried to make a little AI based challenge this weekend, but it didn’t work out. By the end of September/early October I’ll try and have something cool up. A mini game on the scale of the Samurai Girl game or such rather than a tiny 48 hour thing
Particles!
by Tifu on Jun.04, 2010, under Uncategorized
Looking into BlitzMax. Currently I’ve been using Blitz3D, but it doesn’t seem terribly well suited for the kind of 2D games I hoping to make. BlitzMax seems much more suited. Here’s a little test thing I did with the BlitzMax demo!
Gluttony – a scrapped game
by Tifu on May.08, 2010, under Quick Games, Uncategorized
Decided to post an unfinished game onto the forums, it’s a snake game that started off just experimenting with AI and I started coding little puzzle elements into the game. Not too happy with how things were going so stopped work on it. But it has 50 complete levels you can play in.
Hello, world!
by Tifu on Oct.25, 2009, under Uncategorized
Well, things look all different here. So what is with the change?
As was obvious, the blog has been pretty weird ever since I tried to integrate it with the site. This is my own fault. So, now I have basically deleted the site’s pages (they’re still there, so that links anyone has should still work) and now the pages for the games are saved as blog entries… as they work like blog entries, you can now comment on the games. You can use that as a review feature if you like. And now the site will have a consistent look which was lacking when you commented on blog posts or such.
Some of the games’ pages look a little odd right now, because I’ve just copied the html code into the blog, but I’ll work on tidying things up as I go.
Huzzah!