Archive for January, 2010
Mapscreens
by Tifu on Jan.17, 2010, under The Legacy of the Worms, Work in Progress
Currently working on one of the more dreaded parts of Legacy of the Worms’ gameplay. The map screen.

The map screen will (and currently does for all of the rooms shown above) track where you’ve left any items. So if you drop a key in the library to make room for something, and forget where you left it, you will be able to check the map screen and easily see where all the items you’ve left lying around are located. Very convenient!
So the next complicated step I have to do is make the game map work in a similar way to Silent Hill maps – it will track which doors you’ve checked, which are locked, which are open, and if you find anything odd (such as puzzle devices). I have been putting this off due to how hard I think it will be, but now that every room in the game is coded and put in the game, it’s probably time to get this done